After managing to get HoloLens working properly, yesterday I dove right into the Holograms 101 tutorial. There are two versions of this tutorial: the classic 101 is for use with a physical device, while 101E is an alternative for the HoloLens Emulator.
In my case I had to use the standard 101 version as I’m currently running a mix of Windows 7, 8 and 8.1 on my various PCs and the HoloLens Emulator only works with Windows 10. I could upgrade to Windows 10 – or use it in a Hyper-V VM, I suppose – but as it hasn’t yet officially been rolled out within Autodesk – and I now have access to a physical HoloLens device – I’ve decided to forgoe that, for now.
The tutorial is well-structured and straightforward to follow. So far I’ve only got as far as creating the first, basic app – with some Unity assets provided with the tutorial – but this “quick win” felt really good (it’s this same feeling we aimed for with the My First Plug-In series, back in the day)….
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