Gearing up for AU 2024

We’re once again in the craziness before the storm (hmm – wasn’t there meant to be some calm?!?) that is Autodesk University. Requests for meetings are gradually filling up calendars… from my side it’s looking like another busy (but very fun) event.

As a reminder, here are the classes that I’ll be part of, in some capacity this year. The class on extending Forma – where I’m co-speaking – has the slides and handout posted, in case you want to check it out ahead of time.

In anticipation of this year's event (and the chance to connect with academic partners, customers and internal product folks working with XR) I went ahead and picked up a Meta Quest 3.

Trying the Quest 3.

It’s been a while since I’ve paid active attention to the XR space, I fully admit: my previous device was the original Quest, so I’ve somehow skipped the Quest 2, the Quest Pro and the Apple Vision Pro. At least for now. But I am interested in my team exploring opportunities around using XR (mainly VR, but eventually…

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