Earlier this year Autodesk acquired The Wild along with its own recent acquisition, IrisVR, and their Prospect platform for XR collaboration. This was really exciting news for those of us who believe VR/AR/MR to be hugely interesting technologies with significant potential to impact our customers’ workflows. To review, here’s a 10-minute video showing how The Wild works:
Of course this isn’t the first time Autodesk has focused serious resources on developing XR solutions: the first was in the late 80s/early 90s, with the Cyberspace Developer Kit, while another was around 5 years ago with our former (VR-capable) game engine, Stingray, and the Revit Live feature that made use it. And that’s not forgetting the excellent VRED product, which also provides compelling, collaborative VR experiences for our manufacturing customers (and was used to build this really cool automotive configurator, back around the time VR started to become interesting again).
So why should this attempt…